Detailing the number of polygons and texture quality of some models is not just shocking, and scary. The charm lies in the fact that using morphs can be blind from the base model, a completely new shape. The model can pick up your hairstyle and its color, texture, body, eye color, or, for example nails, shape and features of the face. The possibilities are almost limitless! Created models can be put on suitable clothes, to give the sword and go hiking in the literal sense of the word. You can make your model is not only moving, but to talk or sing, keep it all in the form of avi video. In this case, program will help you 'Daz Mimic'. Or you can render to save a psd with the calculation of the subsequent processing in the 'Photoshop'.
Designer's dream, and only. The functions of export and import is also not forgotten. For a program developed by a large number of models creeping, bandwagon jumping, flying and running around the creatures. Since beetles, flies and worms and ending beings from other planets and prehistoric reptiles. And it can move, growl, Morgan, grunt, running and walking. When certain your skill, of course. That the characters were not bored, you can fill the stage a variety of subjects.
Give the model into the hands of binoculars, sit in a chair, a chair, put on the top deck of the yacht going by sea. High above Three-dimensional head hovering gulls, and protrudes from the water face 3d dolphin. The yacht is set, and a sun shade falls on the deck. How it works? The program has several workshops, which facilitated the work. Pose room – the main place you doing the most work. Material room – workshop materials. Face room – studio people. Hair room – Hair Studio allows you to create hair. Cloth room – studio tissues can convert objects into clothing. Setup room – Master of skeletons allows add imported objects move, adding joints and body parts. Content room – workshop content allows you to add someone else's paid or free content (shapes, textures, props, hair, posture) of an online portal Content paradise. Imagine being in a room you are creating a model in other paint, in the third possess it in space. The original concept and is very comfortable. I do not casually mentioned in the preceding paragraphs about the solar shadow. The fact that the tools of the program allows you to create and work with different light sources, as in static mode and in the dynamics. Of course, you can restrict the rendered picture, plenty of twisted before that my 3d world in the workspace. But my advice to you is learn to work with cameras and lights. Imagine working director. Working with cameras in Poser directly draws us to this specialty. Zoom camera, then a reversal, a follow up character, circled over the scene. Want to see the world through the eyes of a moving model? No problem. Bind the camera to your head and shoot! Capabilities of the camera in Poser than not do not differ on the capabilities of these cameras. No coincidence that helpopisateli program are advised to study the specialist literature on the subject. And do not believe a word the one who cries out that 3DMax best of all, and 'Mike' warm and comfortable. This is true only if you're a professional designer or hardened igrodelov and work in 3d is a means of livelihood. Poser world is vast and limitless. Need only open the door to him.